BZ__BezierClassic(BZ__BezierClassic)
Animation Tutorial
A Bezier curve is generated by multiple control points, and fillets are automatically generated between segments.
BZ__Polyline(BZ__Polyline)
Animation Tutorial
Polylines are generated from multiple control points, and control points can be edited, added, and deleted again.
BZ__Animation(BZ__Animation)
Animation Tutorial
The polyline is generated by multiple control points and interval values, and each segment length is within a fixed range.
BZ__Arc(BZ__Arc)
Animation Tutorial
Polylines are generated by multiple control points, and fillets are automatically generated between segments.
BZ__BSplineU(BZ__BSplineU)
Animation Tutorial
Uniform B-splines usually provide good smoothing effect, and the smoothness can be adjusted by the degree (the higher the smoothness is).
BZ__Catmull(BZ__Catmull)
Animation Tutorial
Very similar to a cubic Bezier curve, but closer to the polygon's control points, so it is used for filleting rather than smoothing a complete polyline.
BZ__Chamfer(BZ__Chamfer)
Animation Tutorial
Polylines are generated by multiple control points, and chamfers are automatically generated between segments.
BZ__Courbette(BZ__Courbette)
Animation Tutorial
An arc curve connecting 3 consecutive points.
BZ__CubicBezier(BZ__CubicBezier)
Animation Tutorial
The cubic Bezier curve is a kind of special spline curve, which can be used to draw the curve through a set of given points and generate the curve through interpolation between control points.
BZ__Divider(BZ__Divider)
Animation Tutorial
Polylines are generated by multiple control points and interval values, each of which has the same length, which is used to simplify the curve and balance the space between control points.
BZ__DogBone(BZ__DogBone)
Animation Tutorial
Multi segment lines are generated by multiple control points, and dog bone like angles are automatically generated between segments.
BZ__TBone(BZ__TBone)
Animation Tutorial
The polyline is generated by multiple control points, and the T-bone angle is automatically generated between segments.
BZ__FSpline(BZ__FSpline)
Animation Tutorial
This is actually a uniform B-spline curve of order 3 of the control point, and the generated curve is smoother than the cubic Bezier curve and subdivision spline curve.
BZ__Segmentor(BZ__Segmentor)
Animation Tutorial
The polyline is generated by multiple control points and interval values, and the total number of segments is fixed.
Curve Editer(Curve Editer)
Animation Tutorial
Re edit the curve's control points.
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