Subdivide and Smooth(Subdivide and Smooth)
动画教程
Select the objects that need to be subdivided and smoothed, execute the command, enter 1-4 iterations and press enter to complete the operation.
Subdivide Selection(Subdivide Selection)
动画教程
Subdivides the selected faces further.
Smooth Selection(Smooth Selection)
动画教程
Further smooth the selected faces.
Crease Selection(Crease Selection)
动画教程
Automatically crease the selected edge line, vertex, edge line and vertex, boundary line and boundary point.
Crease Tool(Crease Tool)
动画教程
Click the edge line, point or face to manually generate the fold, and press and hold shift to click to cancel the fold.
Knife Subdivide(Knife Subdivide)
动画教程
Draw a line through the object to create a cutting line on the surface.
Extrude(Extrude)
动画教程
Select a face to push and pull.
Sculpt Brush(Sculpt Brush)
动画教程
Select the face to be processed, execute the molding brush command, adjust the force by the up and down direction keys, and control the range by the left and right direction keys. Press and hold the shifit key to limit to the vertical direction, and change the mode (shaping, smoothing, shrinking, expanding, flattening) through the right-click menu or tab key.
Select Brush(Select Brush)
动画教程
Execute the select brush command, use the left and right keys to control the brush radius, and press and hold shift to cancel the selection.
Paint Brush(Paint Brush)
动画教程
First select a material in the scene, execute the material brush command, hold down ALT key to draw materials and UVs from the selected face, and use the left and right keys to control the brush radius.
Set Active Plane(Set Active Plane)
动画教程
Place a reference plane and shift lock the face.
Vertex Select(Vertex Select)
动画教程
After the command is executed, the vertex will be selected. You can switch to soft selection mode through the right-click menu or tab creation. Hold down shift key to increase the selection content.
Vertex Move(Vertex Move)
动画教程
After executing the command, you can move the vertex, use tab to change the mode, shift to lock the moving direction, Ctrl to move in the camera plane, and arrow to lock the axis.
Vertex Rotate(Vertex Rotate)
动画教程
Rotation vertex
Vertex Scale(Vertex Scale)
动画教程
After executing the command, you can scale the vertex, pick the scale origin, first pick the first reference point, and then pick the second reference point. Use tab to change the mode, and Ctrl to zoom to the center of the selection set.
Make Planar(Make Planar)
动画教程
Select the faces to be planarized, which can be processed in four ways: best, XY, YZ, XZ.
Triangulate(Triangulate)
动画教程
Select the objects to be processed and execute the triangulation command to convert the four sides to triangular faces.
Reduce Polygons(Reduce Polygons)
动画教程
Select the object to be processed and execute the cut face command. Set the percentage of the cut face to reduce the polygon.
Settings(Settings)
动画教程
In global settings, you can set soft falloff mode, brush mirror plane, plastic plane lock, sub surface material, soft edge, delegate crowd object, auto smooth plastic, etc.
11